boris (at) vgc.io
Hi there, I'm Boris!
I'm the founder of VGC, a startup based in Lyon, France.
I like to create all sort of things, and give them life :-)
I'm a mathematician, computer scientist, and software developer. I love 2D and 3D animated movies, and my work focuses on the development of innovative computer tools to make the magic happens :-) More precisely, I spend my days developing mathematical representations and writing software that help artists to create such inspiring films. I'm the founder of a startup called VGC, where I am currently working full-time to develop next-gen technology for graphic design and traditional 2D animation. Previously, I worked at Disney Research Zurich (2011, sketch-based character posing), Inria Grenoble (2012, 2D inbetweening), and Pixar (2015-2017, art-directable cloth simulation). I hold a Bachelor degree from École Normale Supérieure de Lyon, a Master's degree from University of Grenoble (during which I also spent a semester at ETH Zurich as an exchange student), and a PhD degree from the University of British Columbia. My PhD thesis was about topological modeling for vector graphics and 2D animation.
Research in computer animation is truly fascinating. It combines art and science in beautiful ways: science enables new artistic media, and art stimulates imagination to move science forward:
“Imagination is more important than knowledge” — Albert Einstein
I hope you will enjoy the visit through the different sections of this website! Feel free to shoot me an email if you'd like to contact me for any reason, I'll be sure to answer.